
We discovered Arduino at a workshop at the Piksel Festival. We thought it could be a great way of starting learning some electronics and coding while making things we could use in our Bending projects. So we purchased an Arduino Diecimila board and we have been learning the basics on how to use it. This is our first project involving Arduino and the electronic knowledge we have learned since then.
The main idea was to control the NES glitches to have LSDJ-sync’d visuals when playing Live.
And then being able to use the LSDJ clock to sync other Bent devices.
The VHS case contains the Arduino board and a simple circuit with the in/outs for the switches, buttons, LEDS and banana connectors.
Arduino is receiving the clock from the Game Boy Link Port and runs a 4 step sequence in sync. Normally each step will advance at every 1/16 note, so the 4 step sequence will last for 1/4 note. There’s a switch and a pushbutton that doubles the speed of the sequence.
The first LED glows at the selected rate (1/4 or 1/8 note), and a serial message is also sent for future uses.
Each step’s output can be disconnected with a switch and a LED will glow whenever the output is ON. The bananas are connected to the Patch-Bay which connects to the NES through a 25-pin connector. This makes the NES to glitch in sync to the Game Boy clock.






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hey guys, greets from scotland. any video-clips of this? it’d be something i’d very interested in. drop me an e-mail when you have the time.
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